Role Playing Public Radio
Podcast készítő Ross Payton
423 Epizód
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RPPR Episode 166: Cool Villain Ideas
Közzétéve: 2019. 04. 15. -
RPPR Episode 165: The Importance of Gear in RPGs
Közzétéve: 2019. 03. 18. -
RPPR Episode 164: Railroading Off the Cliff
Közzétéve: 2019. 02. 23. -
RPPR Episode 163: Scum and Villainy and PAX South 2019
Közzétéve: 2019. 02. 01. -
Patreon Preview Episode 2: Bandersnatch and D&D Wrestling
Közzétéve: 2019. 01. 29. -
Designing Tabletop Games Through Failure Panel at PAX South 2019
Közzétéve: 2019. 01. 22. -
RPPR Episode 162: 2018 Year in Review
Közzétéve: 2018. 12. 22. -
Queer Experiences Panel at Gen Con 2018
Közzétéve: 2018. 12. 17. -
Patreon Preview Episode 1: Video Game Movies and Payday 2
Közzétéve: 2018. 12. 13. -
RPPR Episode 161: Eclipse Phase Second Edition Character Creation
Közzétéve: 2018. 11. 22. -
RPPR Episode 160: Beachside Bases OR How to Create a Base for Base Raiders
Közzétéve: 2018. 10. 22. -
Game Designer Workshop Episode 19: Ruin, Derail, and Slingstone
Közzétéve: 2018. 09. 20. -
RPPR Episode 159: The Witcher RPG Breakdown
Közzétéve: 2018. 09. 14. -
RPPR Live at Gen Con 2018
Közzétéve: 2018. 08. 29. -
RPPR Episode 158: Gen Con 2018 Wrap Up
Közzétéve: 2018. 08. 16. -
Game Design Workshop Panel at Gen Con 2018
Közzétéve: 2018. 08. 08. -
Interview with Tracy Barnett on Iron Edda Accelerated
Közzétéve: 2018. 07. 28. -
RPPR Episode 157: Our Pre Gen Con 2018 Show
Közzétéve: 2018. 07. 19. -
Interview with John Scott Tynes on Delta Green: The Labyrinth
Közzétéve: 2018. 07. 15. -
RPPR Episode 156: Origins 2018 Wrap Up
Közzétéve: 2018. 06. 20.
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.
