Wookash Podcast
Podcast készítő Łukasz Ściga - Szombatok
75 Epizód
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How Flax Game Engine works - incredible hacks and tech closeup view with author Wojciech Figat
Közzétéve: 2024. 04. 27. -
Ali Motisi behind Full Void on how it's done in custom engine in C
Közzétéve: 2024. 04. 20. -
Motion Capture tech with ex-Quantic Dream engineer (Heavy Rain, Detroit Become Human) - Alex Serex
Közzétéve: 2024. 04. 13. -
On programming his game Mooselutions in C++ from scratch: Ted Bendixson
Közzétéve: 2024. 04. 06. -
Give the player all the tools from the get-go! With Kevin Peclet on Game Design in Helvetii, but also Hollow Knight & Dark Souls
Közzétéve: 2024. 03. 30. -
Chess but, you know, fun - with Oriol Cosp on his The Ouroboros King game
Közzétéve: 2024. 03. 23. -
ISO C++ committee member speaks on game programming, C++ direction and more!
Közzétéve: 2024. 03. 16. -
Make it fantastical! - the man behind the Talos Principle 2 environment
Közzétéve: 2024. 03. 09. -
The story of Tin Hearts making it against the odds - Kostas Zarifis, Creative Director
Közzétéve: 2024. 03. 03. -
Just add the rewind mechanic, what can go wrong? - Toby on Tin Hearts
Közzétéve: 2024. 03. 02. -
How to start building a game engine? C++ and OpenGL foundations in Elypso Engine
Közzétéve: 2024. 02. 25. -
Why would you learn assembly? - Elias on Low Level Game Programming & Soup Raiders
Közzétéve: 2024. 01. 21. -
What you want to optimize is server CPU time - Providence
Közzétéve: 2024. 01. 17. -
Let the artstyle drive the gameplay - Echo of the Waves
Közzétéve: 2024. 01. 14. -
Why primary button shouldn't be called 'Enter Prison' - Stellar Asylum
Közzétéve: 2024. 01. 07.
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
